How can a game both reflect and influence the society? What hides behind the story of a game? How does a game affect its players?
The exhibition 𝗚𝗮𝗺𝗲𝘀 𝗮𝗻𝗱 𝗣𝗼𝗹𝗶𝘁𝗶𝗰𝘀, has been shown around the world and presents the variety of computer games as a politically and socially relevant medium.
This year you have the chance to experience the interactive digital games exhibition at 𝗖𝗹𝘂𝗷𝗼𝘁𝗿𝗼𝗻𝗶𝗰. The curated exhibition is inviting you to play while creating space for critical thinking and questioning the different contexts and socio-political realities of this powerful tool of the digital world: the computer games!
𝟳 – 𝟭𝟲.𝟭𝟬.𝟮𝟬𝟮𝟮 | Daily 16:00 – 20:00
𝗢𝗳𝗳𝗶𝗰𝗶𝗮𝗹 𝗼𝗽𝗲𝗻𝗶𝗻𝗴: 𝟳.𝟭𝟬.𝟮𝟬𝟮𝟮 | 19:30
with 𝗗𝗿. 𝗝𝗲𝗮𝗻𝗻𝗲𝘁𝘁𝗲 𝗡𝗲𝘂𝘀𝘁𝗮𝗱𝘁, curator of the exhibition
𝗣𝗶𝗮𝘁̦𝗮 𝗨𝗻𝗶𝗿𝗶𝗶 𝟮𝟰
◓ What’s new in the exhibition?
For the Clujotronic edition of the exhibition 𝗮 𝗻𝗲𝘄 𝗴𝗮𝗺𝗲𝘀 𝗰𝗮𝘁𝗲𝗴𝗼𝗿𝘆 has been created:
>> 𝗠𝗮𝘀𝘁𝗲𝗿𝗶𝗻𝗴 𝗠𝗮𝗿𝗴𝗶𝗻𝗮𝗹𝗶𝘇𝗮𝘁𝗶𝗼𝗻 | Games as a mirror of living with a disability
The original version of the exhibition includes 𝟲 𝗰𝗮𝘁𝗲𝗴𝗼𝗿𝗶𝗲𝘀:
> 𝗠𝗮𝗸𝗶𝗻𝗴 𝗢𝗽𝗶𝗻𝗶𝗼𝗻𝘀 | Computer Games as Commentary on Actual Political Events
> 𝗠𝗶𝗹𝗶𝘁𝗮𝗿𝘆 𝗠𝗮𝘁𝘁𝗲𝗿𝘀 | Computer Games as Reflexions of the Alliance between War and Entertainment Industries
> 𝗠𝘂𝗹𝘁𝗶𝗽𝗲𝗿𝘀𝗽𝗲𝗰𝘁𝗶𝘃𝗮𝗯𝗶𝗹𝗶𝘁𝘆 | Computer Games as a Questioning of Stereotypical Gender Roles
> 𝗠𝗲𝗱𝗶𝗮 𝗖𝗿𝗶𝘁𝗶𝗾𝘂𝗲 | Computer Games as Instruments of Self-Reflexion
> 𝗠𝗶𝗴𝗿𝗮𝘁𝗶𝗼𝗻 𝗦𝘁𝗼𝗿𝗶𝗲𝘀 | Computer Games that Cross Borders
> 𝗠𝗮𝗽𝗽𝗶𝗻𝗴 𝗣𝗼𝘄𝗲𝗿 | Computer Games as Observers of Self-efficacy and Powerlessness
>> The interactive exhibition is developed by 𝗚𝗼𝗲𝘁𝗵𝗲-𝗜𝗻𝘀𝘁𝗶𝘁𝘂𝘁 and 𝗭𝗞𝗠 [Center for Art and Media Karlsruhe]
>> Presented at Clujotronic by the German Cultural Center Cluj-Napoca and the Institut Francais Cluj-Napoca.